For Futures, we had to make a poster for a game relating to what we thought would be popular in our essays. I spent a decent amount of time on it, and finished it yesterday evening at about 9ish. I was then up until 2am trying to get a name for it.
That's FIVE HOURS.
In the end (With help from Jack in the form of names like 'Twid'), I came to Kindrits. The idea behind the game is that, as a rite of passage, everyone is paired with a soul-mate type creature that you're bound to for life; like a shared destiny thing. The name is a mix of kindred and rite to show that you get your familiar when you earn it, and it makes you whole.
It's not flashy, deep or clever, but it's aimed at kids who just want to sink their teeth into a fun hook, so I figure the best way to do that is with just showing off what the game involves: swords and a magic pet.
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