Monday, 21 February 2011

Kindrupdate

It's been a long time since I discussed Futures but I've had some big changes made to it in the past couple of weeks.

Bev and Carleen helped me get back on track with it. It finally feels like a unique idea with something new and fun. It uses sign language as a core mechanic, such as for communicating with NPCs, your pet and maybe other online players. It'll be actual sign language too, so it can be used to teach the basics. I'm normally not a big fan of educational games because they can be quite dull. I had one for my GCSEs. It was a barely a game. 

I think one of the most important things to bear in mind when looking at educational games is that the learning has to either be subtle, or made into a decent mechanic. If Kindrits was just a game where you had to answer set questions in sign language, I think it could be dull, but to use it as a fully interactive mechanic that can be used to train a cute little pet too will make it more accessible to kids.


Anyway, we have to hand in the first few pages of our pitch documents tomorrow. I think I have about 8 that are fully finished and the rest have at least all the necessary text. All that's left is a couple more pictures and it should be completely done!

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